Back in the days of the Loyal Order of Chivalry & Sorcery mailing list I enjoyed swapping emails – both public and private – with C&S designers Ed Simbalist and
Category: Gaming
As I keep reading the new Traveller 5 rules, I am becoming more and more impressed with them. The underlying mechanics – roll under a target number (often Characteristic +
Mistakes I made in the archaeologist character. 1)     I missed a trade classification for Natoko; it’s a pre-rich world, so the archaeologist gets a craftsman skill as well (pop 9
As I’ve had the T5 rules for less than a day, this is not, at this stage, going to be an in-depth review at all. My aim here is to
This article was supposed to be the start of an occasional series on what I call revenant games: long out-of-print gems (or near-misses) cluttering up my bookshelves. However, I can’t
When I started playing D&D in the early ’80s, it wasn’t uncommon for players to play several characters simultaneously. It wasn’t the way we played in my first game; there
The last entry mentioned the White Dwarf ad for Treasure Trap, the first commercial British LARP, and perhaps the first British one altogether. It ran its first adventure in April
White Dwarf 28, dated December 1981/January 1982, contains the usual columns supporting D&D/AD&D and Traveller, with news reviews and one general article, The Magic Jar by Andy Slack, on how
I’ve been thoroughly enjoying James Maliszewski’s descriptions of his old copies of Ares and Dragon magazines. It’s long been in my mind to do something similar for some of the
Gosh, it’s been 10 months since I wrote anything here. If something as eclectic as this blog ever attracted a regular reader, he or she has long since given up.